Edge servers increasingly host concurrent federated learning processes that all compete for limited uplink/downlink bandwidth. Without a principled allocation, some jobs starve while others over-consume, hurting overall efficiency and fairness.
We formulate bandwidth allocation across concurrent federated learning processes as a game-theoretic problem and design distributed heuristics that approximate a Nash equilibrium. The result is an allocation that improves bandwidth utilization at the edge while remaining fair across competing learning processes and that runs without central coordination.
This project grew out of my M.S. research at Iowa State University and was recognized with a Best Research Poster award in Computer Science.